Guide to Jah'rakal - The Troll Warlord
"The battleground is filled with blood and screams.This hero stands against all that seems all-powerful.....- mighty magic,summons,deadly poison,witchcraft and the art of illusionry. The only weapon this troll carries, are some goodly sharpened silver throwing axes on which he relies upon to stand a chance against all the powers of the opposing force. Accuracy,Speed and Wit are his greatest weapons.He will have to get stronger..... - he will rise above the rest."
ABOUT THE GUIDE
This Guide is realistic. I will not put in items that are impossible to get in a real above amateur player game.
Farming for 2 bashers straight without helping your team is not realistic while farming maelstrom proceeded directly with a basher is even more impossible. The game would have been decided by that point if the other team are clever enough to use their skills to take advantage of your team's decreased number, pull down your rax and pressure you to defend.
Many people have already read my previous guide. After analyzing Jah'rakal with 7 straight pub games, i have decided to change the entire skill - item build. Yeah, i dedicated a whole day to just decide on changing the build i have used for roughly 2-3 months. To sum up all this rambling, This is not a perma-bashing build anymore, yet, it will be as effective and easier to use.
A lot have given good words to me and messaged me for a replay. I promise you guys there was no time when i was'nt trying to get one. Problem is i am a dial-up user and the only way i can get a replay with a 5-5 is in a pubbie. The best i have is a 2 vs 2 Hamachi game. Who wants to see that when my guide is about using jah'rakal in 5 vs 5. That does'nt even need skill!
So far i'm trying to persuade the internet cafe owner to allow me to save a replay and put it in a diskette. But the guy just does'nt get it that the diskette im bringing doesnt have a virus.
By now, i think that people who read guides first want to know how good the person really is. I have been playing Dota ever since 6.14 until now. I am a pubbie player but i do not play against noobs anymore. I have stopped that 2 months ago. Lol. Its funny to even reach the final tier items for the perma-bash build. Again Dota is a team game, you should try to help your allies as soon as you can. Quite the opposite of farming to a permabasher for 2/3 of the game.
I have been using jah'rakal ever since the start during the ap games next to chen, techies, syllabear, darkterror , omniknight and pudge.Of course all games now are ar. As 700 gold is really great especially for troll. As you can see i like microing or aiming a skill or two during ap games but the greatest challenge of all is building up jah'rakal so he's still my favorite.
Table of Contents
I. Stat Review
II. Pros and Cons
III.Suggested Ability Allocation
I. Stat Review
To use a hero, you have to know the hero. Lets start off by analyzing every single aspect like his attack range and movespeed.
Jah'rakal - The Troll Warlord
Move Speed: 280
Str: 19 + 2.45
Agi: 21 + 2.75
Int: 13 + 1
Damage: 27 - 50
HP Regen: 0.82
Mana Regen: 0.53
Attack Speed: 1.34 (+ 21% IAS)
Your base strength may look decent compared to other certain heroes but remember this: You have nothing to run with. Your legs are pathetically slow and heavy. You have no nuke to scare the person away with. No disable. You are ugly. Your really sexy though. [in the eyes of some people ]
Your ms sucks and those guys have the nerve to nerf our rampage ms bonus. Then they buff morphlings ms! and give his wave range back! Wow. This inspires us to own more right?
You dont need int as you will only be spamming rampage throughout the game. They nerfed your life to quite a lot so youll really need those 2 ironwood branches. Theyll help in getting last hits too coz you never know when that stupid 27 damage might pop out.
B.PROS AND CONS
NOTE: Every hero has his own weakness and strengths it is up to the wielder of the hero to counteract every weakness and use every strength. If you cannot take that because Jah'rakal seems quite hard to use than go for boneclinks or naix. If you cant get over his cons that you are not worthy to even try this hero as playing him will be even more difficult.
1. An insanely quick killing machine during the late game.
2. A great pusher during midgame-lategame.
3. Great gold digger during the late game as almost all last hits go to Jah'rakal even without rampage
4. You can beat the hell out of a boneclinkx while knowing that it required you more skill to build up to this stage with him.
1. A hero that CANNOT be used easily during the early game especially for new players.
2. Early Game deaths against smart players results at the cost of the entire game.
3. Hard to get last hits because of small damage, attack speed and movement speed at early game.
4. One of the easiest heroes to harass resulting in very hard battles during 1 vs 1 with nukers and stunners.
5. Agi hero with absolutely no escape mekansm including his movespeed. He has one of the slowest
movespeed in the game - 280.
6. No disable, low attackspeed, no nuke.a crappy hero killer for over 2/3 of the game. [Ill change that to 1/3]
7. A hero that is majorly item - dependent. His skills alone will not do anything for him. This is not a naix that only needs one heart
After reading the options above, we can make this conclusion: Jah'rakal has more cons than pros and will be hard to use in a decent over amateur game where all the players will be using their pros.
He is item dependent. Period. Perfectly chosen items will help him dominate the game.
Your movespeed is pathetically low. Average is 300, max is 522. People can get 5-6 hits on you mid lane when there are no towers. Without any slow or stun. Therefore:
Jah'rakal will have no way of escaping as you will have only three escape mekansms that all other heroes will have:
1. the minimap
2. your sense of being careful
3. Hiding spots of the great 6.32 map
To utilize this, it will take Patience. When you get the hang of it, all games will be greatly easier.
We need two things here, a good disabler that gives us a nice damage boost too like the basher. With rampage we can trigger it with ease. We need an escape mekansm sometime during middle game where fights will be always happening and people will start taking notice of you.. We need something to help us get in team battles in and out. We need more hp. We need to stop Aoe and chanelling nukes. Got the hints?
A single mistake in early game could cost you the whole game as for a perfect game could get you beyond godlike without any difficulty. Many people pick Jah' because of his late game ownage. If you’re looking for a new hero to use, count that it is challenging to use Jah' effectively especially during the early - middle parts of the game.
Jah’rakal is no doubt one of the fastest ranged attackers in the game but also the easiest to First blood. Stop him from farming and you get the weakest hero in the entire game. If you have an ally using Jah’rakal, don’t expect him to start backing you up at the middle lane and harassing heroes all the time. Give him space to level or back him up and he’ll prove to be a great asset to your team and own midgame.
III. Skill Uses
Fervor – SHORTCUTKEY – NA (PASSIVE)
"He remains in fervor in and out of battle. All things are done with speed and precision-
for he wishes to be stronger"
The first skill you want to pump up as it helps you escape from battle, increase you farming speed and helps you take down towers fast with rampage.
I’d max this out first, in the way I have listed below.This skill helps you get last hits fast on your enemy and allied creeps.
Fountain Trips are also faster because of the movement speed bonus. Level 1 fervor has only a 5% increase so get it to level 4 as soon as possible.
Remember you movespeed? Yeah thats another big reason. Knowing that a sk is on his way to your lane will not help if you cant get out before he gets there.
Blind –SHORTCUT KEY - d
"The most important sense of all can prove to be a weakness. The troll takes careful aim and with a single axe-brings down his opponents sense of sight. To expoit every weakness is to stand a chance"
This skill will help you take on agi heroes late game. It will help you push early game and make the opponents miss their last hits if they are stupid enough to try get last hits in a blind state.
We are not getting blind in this build. Stats and melee mode will overrule it. If you are in flaming terms now because you think it is a great disable, kindly just continue reading the rest because i will explain everything.
Rampage – SHORTCUT KEY - r
"A skill learned by their kind uses emotions to break their physical limits. Sometimes one has to use everything he has to gain advantage."
Best Skill of Jah’rakal as it is also his ultimate. This makes him attack the enemy with a godly attack speed.
Rampage should be spammed at level two for farming and fightning in a situation where you know you can win - boneclinks. Level 1 rampage is for the farming and getting to the fountain or secret shop.
What i said previously:
"Aside from its offensive uses, do not hesitate to use rampage to run whenever a harasser starts to attack. If you have power threads, Run in a straight line and he’ll really have a hard time catching up with you as Rampage does not only increase attack speed but also movement speed. The same method applies when chasing heroes down. Outrunning the troll warlord is almost impossible when he is in Rampage mode.Turn sharply at curves and run straight and around creeps, youll catch up sooner or later."
Wrong. Jah'rakal with a sange yasha and boT will not even catch a chaos night with just boots.
That is why my build will greatly increase your killing ability.
Disables - damage increase > % chain lightning early.
If sandking got that close to you that your pretty much dead unless he did a mistake of walking into creeps. He will OVERTAKE you and simply bs EVEN with rampage on.
You use rampage when you know he is still on his way to the lane or at least 700 - 800 range from getting to you.
Berserker Rage – SHORTCUT KEY: g
"In the eye of a troll, the axe has a thousand and one uses.But when an opponent is near,it would be good to use that axe in the simplest and most effectice way. "
With this skill, Jahrakal can change into melee form and back to range form.
The extra 25 damage is great. Period. The 2 second stun doesn't get better than it is. Thats like 2 bashers triggering up there for you.
The dota makers took some pity on us and gave us a good armor boost to go with it.
You'd think: So what? +2 - 4 Armor? Who gives shit.
Well, you'd be surprised that this armor will make you win early- mid - late game 1 vs 1 fights. IT will help you escape with 5-200 hp during team battles.
When the hero starts to run away, hit g to switch back to ranged mode and finish him off with Jah’rakals range attack and fast capture speed.
Problem. Average players will nuke you to hell before you even get close to use that nice damage buff. Then your stupid melee mode is useless in team battles but dont worry Jahrakal is item dependent and we will use that nice buff at all costs.
When you max stats before anything else. It will raise your armor, your hp, your damage and your ias.
It will help you take on heroes early with good harassing. It will help you deny and last hits and most importantly, it will help you survive.
All in all, Stats is my next best thing to ramapage and fervor.
Cheap shots will be no problem with my early game build. Just dont be stupid and get hit by nukes for some 30+ gold.
III. Suggested Ability Allocation
This is how I allocate my abilities; feel free to build him up your own way:
|LEVEL| - |SKILL|
Level 1 - Fervor
Level 2 - Stats
Level 3 - Fervor
Level 4 - Stats
Level 5 - Fervor
Level 6 - Rampage
Level 7 - Fervor
Level 8 - Stats
Level 9 - Stats
Level 10 - Stats
Level 11 - Rampage
Level 12 - Stats
Level 13 - Stats
Level 14 - Stats
Level 15 - Stats
Level 16 - Rampage
Level 17 - Stats
Level 18 - Berserker Rage
Level 19 - Berserker Rage
Level 20 - Berserker RAge
Level 21 - Berserker Rage
Level 22 - Blind
Level 23 - Blind
Level 24 - Blind
Level 25 - Blind
Why Fervor over blind? Blind can help you outfarm your enemy and lower his gold advantage!
Blind will do that yeah but you must remember your principles. Get you core items and survive right?
Whgen you blind an enemy you will push closer to the tower even if you last hits coz your enemy will be missing his hits. You want to stay as close to your tower as possible. Fervor own stats you farm better and it helps you escape nuke harassment.
Blind will not save you unless your enemy thinks that blind is silence alltogether which is why this build is not for noobs. Otherwise, Go use my permabash guide.
Why Stats over blind? WTFNOOB. Fervor of course is better but StatS?!
Stats will help you kill early. Blind will not. Blind is useless in team battles. Stats is not. Stats will increase you base damage decently. Together with rampage it becomes a great buff.
No idiot will one on one jah'rakal early - mid game when he is blinded unless he is a heavy nuker. Blinded or not, you will get raped by that imaple-hex - finger combo.
Again, you cannot rely on an opponent's stupidity. Real players know what blind can do. They wont attack you unless they can nuke you to shit.
Why Berserker Rage over blind? Jah'rakal should use his range to the full advantage man! No player will just let you walk up to him and hit him!
25 bonus damage 10% for a 2 second stun and a nice buff to the armor. All you need is a lothars and you will be able to kill mid game. During team battles you lothars in take out the int heroes or damage dealers after they have used their nukes. 2 nukes will not take you out because of your stats- armor buff. If the 2 second bash triggers than you stop a channeling spell or you overkill the guy. In junction with lothars this skill becomes oh so great.
IV. Item Build:
Ring of Regeneration
You buy the Ror first no matter what. This is one of the best deals in the game. Yes, they even made it cheaper. 2 hit point regen is a blessing for jah'rakal during the early stages of the game.
BoS are useless against pro harassers. BoS will not help you farm, stay in the lane or RUN. Running away will NOT do you any good.You CAN dodge nukes(run away when they come near)without BoS.
Ironwood Branch 2x
[57 gold each]
You get this for last hitting. A little hp boost and a little armor boost. With jah'rakal we take every little stat point into consideration. Because rampage will make it decent.
Demon - Edge
Remember when we had to get 3400 gold something before we went back just to get maelstrom? Well now we get de. It gives a a very good damage boost . People will start feeling pain and you wont have to wish that a chain lightning triggers anymore. You get last hits easier and rampage on will gaurantee 2-3 creep gold kills.
Now we save a good 1100 and run back to the base. Since gangbangs are happening now. Get boots before this if you cant take the pressure.
Monkey King Bar
A good minor stun and a Great percentage to deal an extra 90 damage. Thats like a even better sacred relic triggering!
Lets see 15% for a 150 chain lightning or 30% for an extra 90 damage and a good stun that stops channeling effects!. See the difference.
Plus! the extra damage from de is THERE all the time! Put in rampage and you'll see that MkB % go up to a good 55%! 55% to deal an EXTRA 90 damage and a stun. Ever seen perma- mkb stun? Its a lot more possible then you think in rampage level 3.
Boots of Speed
Level 2 rampage with boots will help you run decently from the fountain and from the towarded gangbangs. Its usefullness increases a lot after you get the mkb. About 50% more usefulness lol.
Gloves of haste
15% attackspeed increases the mkb % with rampage to a good 58-62%.
This is your second core item next to mkb. This will increase you hero killing potential now and your enemies will direct their attention on gangbangin you. You convert that 3 slots into one good bear of nike boots for your troll.
You will not need it now because you will not stay in vision to enemies in your lane fore more than 1-2 creepwaves. Its all neutral creeping now.
Iron wood branches x3
[57 Gold each]
We want every little stat possible right coz we are goin to help the team now! Every space is a waste if you dont use it. [ Pendragon_ Theory] 4 Iron wood braches is like +4 strength + 4 agility and + 4 int. Thats a good decent buff for you instead of wasting that good inventory space.
Put down 1 ironwood.
This is the better choice when compared to blade of aclarity as the stable damage will make your power threads and mkb stun much more effective with rampage. 21 damage + the 90 damage trigger is a good 100+ damage. Its the IAS that makes all the difference.
Put down another Ironwood
Blade of Clarity
Good armor -damage Buff and a great ladder item to lothars. Good job guys in making the recipes.
You know have a herokilling mekansm, a great combination with rage. That gives you a way to use the good buffs the skill has. You can know run in and out of a team battle. You can now farm with relative ease toward your next core item. During the average game you can usually finish the game with good teamates. The damage from the previous items are still there so the windwalk is just great.
Pick up both ironwoods.
Congratulations. You have built your troll to a great improvement. You can now help your teamates in defending and killing.
Cheap,a decent damage bonus and its a requirement for one of your best pawnage items the burize so just get it.
Blades of Attack
Another damage bonus and one step closer to getting critical shots.
Some people are owning hard at this point and are too lazy to go back and buy this thing.That is a huge mistake.This item will almost double your killing rate and NEVER UNDERESTIMATE what your opponents are saving for.A death will always put you at a losing end.
Expensive,but worth it.750 gold to burize isnt much and once you get demon edge,your damage will be amazingly huge.
Once you get the 750,get back to your fountain and go out to kill everything you see.650+ red numbers WILL pop out of your screen EVERY 1-4 seconds during rampage.That is a fact.
Aegis of the Immortal
Ok, Lets start off by criticizing my sudden change of principles.
Why have you stopped using maelstrom?
Maelstrom is still a very good item no doubt about that. The problem is that after maelstrom, you still will not be able to kill against over average dota players. Your ms is too slow to backstab.Yes we dont need to kill. They will simply run in the opposite directions.
Yes we dont need to kill but You can farm well without maelstrom nowadays as the nerf was a bit to painful. Last hits are easy with rampage on and at level 11 rampage is fully spammable. Maelstrom is expensive [ thats 3450 gold on a chain lightning that doest gaurantee its existence] and its greatest asset is that good chain lightning AOE during your team battles. Problem is however that sometimes it never seems to trigger and at this stage you aren't supposed to go in first during team battles anyways.
Wtf? What happened to the perma-bashing that we all love? Jah'rakal is a great basher with rampage!
I posted this guide a while back ever since 6.14 something. The games i am playing now are quite more challenging than from before, Permabashing is only a fantasy that i refused to let go of because of my early days of playing dota. I play with a pubbie clan these days and the team deciding battles will start before you even get the mithril hammer for your 2nd basher. You cannot allow yourself to rely on the stupidity or noobness of the other team. I go for the permabashing build if the enemy are noobs but otherwise i'd go with this build as it has the same effectiveness as the permabashing build, least expensive and start getting effective early on. Mkb + threads is much worth the money and time compared to basher and maelstrom. Believe me.
I would like to stress that i have won 90% of all my jah'rakal games after using this build. My current percentage with my perma-bashing build was a mere 55-65%. This stresses that great difference of difficulty between these builds. I play in a pubbie where I know all players who play in inhouses at home. They are all decent players (know how to deny,harass, great teamwork as they have been playing with each other for quite some time.) A basher build will not help your team until the last 15 minutes. Period.
The things to take note of here are Mkb and threads. With those two items alone, you will be able to dominate a lot. With lothars it will be even easier if you know how to come in and make an impact. With rampage and Berserker rage combined , your damage output will be as good as my previous build.
Lothars + Mkb + Berserker Rage will help you kill opponents from mid - late game. Thats a huge step from the previous build where we had to farm until late game.
Farming for burize is unnecesary but is still a core item as there are some games that somehow go beyond this point of time. Burize will make you a killing monster as this point would be somewhere in the levels 19-20. At this point, it is very possible to bash repeatedly with mkb's small stun and 90 damage as your crits will range from 500-600. THIS is taking advantage of rampage.
Your Bonus damage alone will gaurantee 240+ something.The Word is gaurantee. Demon edge at early game will give them something that WILL HURT. Especially with your level 2 spammable rampage.
And thats Without the base damage, crits, minor stuns, rage bashes and mkb triggers.
Will those come out?
Hell yes, thats why we have 35% IAS from lothars,mkb and threads.
150% IAS with our spammable rampage and 21% increase for every level we survive to.
Aegis is there to protect your streak and help finish the game. Rapier is for those stupid pubbie games that you are trying to prolong lol.
Ok, Lets start off by criticizing my sudden change of principles.
[size = 16]UNDER CONSTRUCTIOn IM HUNGRY[/size]
NOTE: THIS IS THE MOST IMPORTANT PART OF tHE ENTIRE GUIDE.YOU MAY SKIP EVERYTHING EXEPT THIS.
HOW TO PLAY JAH'RAKAL:
This strategy is focused on 5 vs 5 games.If you are 1 vs 1 etc, just buy more stuff at the beginning.I DO NO RECOMMEND 1 vs 1 games with Jah'rakal.Go for team games.They are funner and youll survive better.
Get to the sentinel tavern and spam "l" on your keyboard.Get that ror and start picking a lane.I would suggest going for the lower or top lanes because these are more secure.If you ended up sharing with someone else,Good.If you are soloing,good BUT if you are new at using Jah' then soloing could be worse.
OK.YOU ARE A WEAK PIECE OF CRAP.You attack slowly,you cant run,you cant kill any hero.
Stay back and get last hits on EVERYTHING including your own creeps.Use alt to see creep's hp and time your attack.Hit heroes Only if no other enemy creeps are left.Harass Melee heroes as soon as possible.Once you get rampage,use it to get last hits it more easily without having to press alt.YELLOW HP MEANS HEAL WITH ROR AND STAND BEHIND YOUR RANGED HERO!KEEP THE WAVE CONTACTS AS NEAR TO YOUR TOWER AS POSSIBLE!LEVEL 6 FOR OTHER HEROES AND BEING CLOSE TO ENEMY TOWERS MEANS 2 TIMES RISK OF BEING KILLED.(esp. for nuker opponents like sandking).Buy the mithril hammer when you get the money but if you are in a lane with hero that doesnt harass then get enough money for the maelstrom before going back.
Be as cautious as possible and aim for that maelstrom.
Sometime around 10-12 you will get your maelstrom.Get Boots as fast as possible AND Yes,the worse is finally over and YOU CAN KILL very much easily compared to before.BUT dont get cocky,aim for better things and CONTINUE FARMING IN YOUR LANE.This time go for the tower kill,Spam blind every wave and attack enemy creeps to trigger maelstrom and send your opponent back to the fountain trip over and over again.If you see a opportunity to kill,Go for it.At level 14-16 look for int or agi heroes,you will own them.You will get to level 16 in no time because you will start pawning players if you time your attacks right.
Level 2 rampage is all you need,I am sure you are on your way to basher now.If you already have it, then go out there and backstab Everything in sight.Getting to crysalis is no problem,as you will be killing easily now.By the time you get burize,the opposing team will start sticking together and give up farming OR farm in doubles.After your 2nd basher,you can double kill with ease but make sure you use your gold properly to own even more.Aim for that satanic and 3 cramium bashers to make sure that the opposing team cannot push.Remember your early hardships,
To kill a hero: cast blind, get to rampage mode and attack him(switch to melee mode if hes a melee guy).Backstabbing this way guarantees a kill unless of course he has wind walk and you didn’t buy a gem by this time of the game.Haste is not a problem,your bashers will take care of all of anything that runs.
To kill heroes:
At the final stages of the game,you should feel almost invincible.Taking on 3 heroes,can be hard or a breeze depending on who you are against. First of all, do NOT CHOOSE THE TANK.Attack the smallest hp hero(usually int or agi) and leave the tank for last. Do not switch to melee mode if there is only one melee hero and 2 other ranged heroes.This would waste valuable seconds that can cause you your death(switching between two modes wastes 1 sec).The technique is to RAMPAGE FIRST blind the first hero and attack him.Then move on to the second lowest hp hero."PERMASTUN KILL FAST,PERMA STUN KILL NEXT HERO FAST,PERMASTUN -Finish off last hero."
Finish off your targetted hero and then permastun the next opponent as soon as possible.This reduces TWICE the rate of the damage being dealt to you during the gangbang if you can just perma-stun that second hero AS SOON AS POSSIBLE.Once you start reaching half of your 2nd opponents hp.The last kill will be easy despite him being a tank. Average players cannot be quadra killed, if 4 of them used their skills properly, the most you can do is 2 kills.(many people have succeedingquadra killing newbies though) KNOW YOUR LIMITATIONS. ATTACK 3 heroes with a creep wave or some backup.Satanic makes this so much easier.
Look at the map, I avoid all backstabs this way and I do my back stabs in this way for that matter. The map has a WIDER vision then your screen that helps prevent ambushes especially when you are concentrating on farming with another enemy hero in the lane.
Learn how to backstab. Your creeps have vision. Whenever you see an enemy hero farming in another lane, his life is low and you know that you can take him get the right timing and own him.
When I say hp is low, I’m talking about the hp in the hero information not the green bar. Don’t go running after morphling with 1k hp just because the green color of the bar seems a bit smaller than yours. . He just might have 2000 hp more than you
If two heroes ambush you again and again at lower levels stay close to a tower and farm from there then tell your allies to ambush them. Another way is to go with an allied nuker, harasser or tank.
Use the Item relics located in the rivers in your way to backstab. Invisibility and double damage can even help you get kills instead of just making them take fountain trips.
Avoid fountain trips but most of all avoid dying. Don’t share a lane with an enemy hero that keeps on sending you back to the fountain. But if it’s an agi that’s ranged or a strength hero with no stun or nuke that you can handle, blind him every single wave at a safe distance.
Use rampage to run away. Cast rampage when you’re fighting. Take advantage of its fast cool down so don’t be afraid cast it to improve farming speed.
After you get maelstrom, start farming like hell. If an agility hero attacks you, run a bit for reverse psychology then rampage, blind him and fight back on the next wave to catch him off guard and send him back or kill him.
During late game, don’t get cocky if you get so many kills, helping your team win is the main objective.
The troll warlord is as weak as bone clinkz in the early game, only it doesn’t have wind walk. If you still don’t get the picture: Be careful when you see a strong early game hero. If he tries to spend the whole game trying to kill you. He’ll be wasting time looking for you but continue farming and running anyway. After a while ambush him with your high level teammates. Lol.
Memorize the shortcut keys. It makes battles so much easier to win. You’ll need to get used to casting blind and effectively switching from melee to ranged mode without delay.
Short games (-sm) are harder for Jah’rakal to win. Hero battles start earlier making it harder for you to farm without being pushed back. 1 on 1 with Jah’rakal against a harasser is almost suicide unless he never attacks you and allows you to farm.
Save your money. When you get Burize, everything will go perfect after a while. Buy items when you have the money; it is very easy to lose money in the early game with Jah’rakal.
The key is to FARM. When you farm you get stronger. When you get stronger, you own harder. When you own harder, you win the game.
Learn how to Tower sit in order to survive stunners and nukers.Youll be getting more experience than them even though its gonna be slower.
I have to add more stuff: (You may have thought that i already knew this but i want to be honest that i was noob and i may still be)
Learn how to Exp Deny: Dont just get last hits on their creeps, get last hits on yours. You can kill your own creeps when they have yellow or red hp but use the "a" hot key. This will deny them exp which will result in a lower level of your opponent, a first blood or at least a kill if you find a good opportunity to backstab. (doesnt have to be you, tell your teamates to do it.
Example situation: I was with a friend on the same lane against a sven but we ALL had the same level even though we were dividing exp. This is one of the advantages of exp denying.
Know the opponent's hero skills. If you know that sven has storm bolt dont continue to try to get last hits if you have 310 hp left. 1 storm bolt + some hits could kill you . Use your Ror and stay back at 1000 range. Get the exp and then go back to last hits when you have the hp.
Level 6 - Yes,this is when you get your ultimate rampage...and when ALL THE OTHER HEROES GET EPICENTER,FINGER OF DEATH,SERPENT WARD ETC.
Be aware of what you are going to face before you can get your maelstrom and start owning. When they get to level 6 dont give them opportunities look at your hp AND ROR AWAY,tower hug, ask for help,switch lanes,keep the lane in equilibrium,ask for teamates to gangbang the nuker. Do EVERYTHING to remain alive when everyone starts backstabbing to keep your hard earned gold.
A Final Note:
Many and i mean MANY people give up on using Jah'rakal after their first game of Dota using this hero. They simply pick him because they see someone use Jah'rakal and own.
Its not as simple as just knowing good builds.You have to start practicing to master this hero and thats what i like about him so much.
Ive played so many games with him in AI but you to really learn you have to go out thereor you will have no idea how many backstabbing you have to survive once you start playing with real people.
Use this hero during real games even if you are scared you might lose. I lost many games with Jah during my early days of DoTa.I've been criticized and laughed at, yet, i refused to give up on him.Despite being killed repeatedly, i still stay in a game and learn how people kill.I have also came back and owned all them. Im proud that i learned something from all those who have owned me. So go out there and be owned by your friends