Guide to Bradwarden - The Centaur Warchief
Bradwarden - The Centaur Warchief
Range: 100 | | Move Speed: 300 | Primary: STR
Str: 23 + 2.6 | Agi: 15 + 2 | Int: 15 + 1.6
Damage: 55 - 57 | HP: 587 | Mana: 195
HP Regen: 0.94 | Mana Regen: 0.61
Attack Speed: 1.44 (+ 15% IAS) | Armor: 3.1
Hoof Stomp (F)Slams the ground, stunning and damaging nearby enemy land units.
Level 1 - 50 damage, .75 second stun.
Level 2 - 100 damage, 1.5 second stun.
Level 3 - 150 damage, 2.25 second stun.
Level 4 - 200 damage, 3 second stun.
This skill is extremely useful for running or attacking a running player.
Double Edge (D)The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy unit.
Level 1 - Deals 175 damage.
Level 2 - Deals 250 damage.
Level 3 - Deals 325 damage.
Level 4 - 400 damage.
Very good for doing high *damage to the opponent. Even better of used in finishing moves.
Return ®The Centaur Warchief immediately counters every attack against him with a swift strike.
Level 1 - Returns 10 damage.
Level 2 - Returns 20 damage.
Level 3 - Returns 30 damage.
Level 4 - Returns 40 damage.
Good aura that is quite similar to radiance. Can help in farming creeps and doing some damage to melee attackers.
Great Fortitude (G)The Centaur Warchief's mammoth body is capable of absorbing great amounts of punishment.
Level 1 - Adds +12 Strength.
Level 2 - Adds +24 Strength.
Level 3 - Adds +36 Strength.
Ultimate skill. Gives a free heart of tarrasque.
Skill Point Distribution (Change it at your own free will)
1. War Stomp
2. Return
3. War Stomp
4. Double Edge
5. War Stomp
6. Great Fortitude
7. War Stomp (last)
8. Double Edge
9. Double Edge
10. Double Edge (last)
11. Great Fortitude
12. Stats
13. Stats
14. Stats
15. Stats
16. Great fortitude
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Return
24. Return
25. Return
Item Build (in order):
1. Boots of speed
2. Gloves of speed
3. Power threads recipe
[POWER THREADS]
4. Mask of death
5. Helm of iron will
[HELM OF THE DOMINATOR]
6. Messerschmidts Reaver
7. Vitality booster
8. Heart of Terrasque recipe
[HEART OF TERRASQUE]
9. Dagger of escape
10. Heart of Terrasque
11. Heart of Terrasque
Optional: Ring of Basillus, Bracer in early game
HOW TO USE ITEMS:
You start off with a power threads. This grants you the nessessary speed.
The basic strategy is the whack the opponent, stomp him, and whack him again till he is dead. If he still isn’t and tries to run, double edge him. If he is still not dead, blink with dagger and stomp him immediately. That should take him out.
The problem is that the stun only lasts 3 seconds and it won’t recharge so fast. So, one may suggest getting an eye of skadi which slows down opponents and gives some cool stats, or a cheap mask of madness which can wield a lot of damage in a matter of seconds.
However, an eye of skadi is far too expensive! A mask of madness is a good choice and you may want to replace it instead of the helm of the dominator. However, if you get a dominator, the game will be more fun. I’ll elaborate.
After getting a dominator, there will be absolutely no problem owning creeps (neutral ones too) because of the 15% lifesteal so you can earn and farm for your hearts of terrasque. For your info: Terrasque is a mega ultralisk from starcraft and has tremendous amount of hit points and serves the zerg.
Now, hunt around for another centaur khan level 5 or level 5 Fulborg, and dominate him. Then send him back to base. He looks exactly the same as your hero!! Now people are going to have a hard time determining who is who. He also has war stomp and command aura (For Fulborg) which increases your damage, or Endurance aura (Centaur Khan). The creeps do chaos damamge as well, i.e, full damage to all armour types.
Now for the tricky part. When going up for a hero kill, attack your opponent and then stomp him. Continue attacking. Meanwhile, use your new pet and stomp him again! Wow, double stun. 3X2=6 secs! Same as chronosphere! Beat that.
Well, in reality, the stun length is about 4-5 seconds (depending on human reaction time and other factors). Thus, your must have good estimation and stomp just after the first stomp is about to finish.
The best part was that I dominated two creeps. So, I went up to the guy and stomped him, double edged, and whacked him. My centaur stomped him after my estimate of 2 seconds, and following that my fulborg. He was fully stunned for about 7-8 Seconds! Of course he died.
Usually, your will only get one heart of terrasque by the end of the game unless it stretches a long time. The hearts boost your hp and give you awesome damage.
That’s all for my unconventional build of the centaur war chief. You may wish to vary the items a bit to fit the circumstances. Maybe, add a hyperstone instead of one heart.
Disadvatages:
1. Needs skill to coordinate the attacks.
Recommended item builds:
1. Power threads, dagger of escape, helm of dominator, heart, hyperstone, heart
(unconventional)
Early Game:
Grab a boots of speed, bracers, one health potion and maybe a scroll of town portal. Start farming. If you are facing a range hero, appeal to change lane with your team mates. Centaur Warchief can only own late game. Try to go in and get the last kills if that is not possible.
Mid. Game:
Even more farming. Since you are a stunner by nature, this helps a lot for your teamates if they want to gank other heroes. If you have your creep by your side, even better! You can most probably destroy towers with ease now.
Late Game:
Time for complete hero domination. Either go upfront/ backstab, depending on the situation. Stomp the guy who cannot realise where this big mass of meat had come from and double edge him. Your teamates+ your creeps join in the fun. If he can ever run, blink-stomp him. Or, if you are injured, stomp-blink away to the sides for safety. It may be quite a chore facing range heroes like bone clinkz. But catch up unawares, he is finished. Remember to check the river sides for power-ups frequently.
Conclusion:
1. Attack, stomp, attack, stomp (with your creep), attack, double edge, blink-stomp, attack.....
2. Remember to group your pets together with your warchief and keep it alive because once the opponent knows what you are up to, he'll smash your pet first.

8 Comments:
hey thx a lot dude n how do u dominate pets
12:47 PM
You need a helm of a dominator.
Mask plus helm...Total cost 1900 i think. No recipe needed.
4:41 PM
helms are 1850. 950 for helm of iron will 900 for mask of death. I actually wouldnt recommend getting the pet early on, and instead wait until most heroes are ~15-18. this lets him still not be completely pwned, but he wont get in the way of your farming.
7:08 AM
take helm of dominator is not good idea i think.
it's better to get a vanguard first, makes u stay in the line longer, & not need to do damage do gain health. also makes u a good tanker with this.
dominator is an optional i think, but its better to skip this before gets a vanguard.
11:25 AM
lol. u dont need vanguard for centaur. its a waste of money. on a 5v5 game just buy a ring or regeneration and 2 sets of tango. that will get you to stay in the lane until u have your helm of iron will. then rush your blink dagger. blink dagger gets you the kills u need so that u wont have to keep running around chasing enemy heroes. after blink dagger i recommend a phase boots. then go straight to heart or a blade mail. blade mail really helps in tanking since if u blink stun a hero, all his teammates will gank on you.
1:49 AM
plus u dont need a helm of dominator for centaur. u rely on the 1st and 2nd skill for the kills. the attack just adds a little to the damage done by the skills. its better if u buy setter items like blink dagger, tank items like heart or blade mail.
1:52 AM
i own 33 guys using only helm of dominater, heart, power treads and Bot
7:44 PM
The Tarrasque is an old high level monster from D&d. It might be even older than that but thats where i first encountered it. NOT originating from starcraft.
1:31 AM
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